'''OUTLINE''' BMX@WBMv3 * Background * Propagating Reachability Information: * learning about other nodes exitence and profile * Metrics: identifying best routes<
> (Distributed Hashes and Individual IDentifiers) * Demonstration<
> * Realtime, emulating a ~40 nodes virtual mesh network * configurable packet loss and delay<
> - experiment demands from the audience<
><
> (sorry for technical nature of this talk) '''BACKGROUND''' BMX@WBMv3 * BMX (acronym for B.a.t.M.a.n - eXperimental) * historically: experimental branch for testing new features for BATMAN * more configuration options, new mechanisms, ... * always executable as # batmand ath0 * generation III-IV temporary compatible to BATMAN * BMX v0.3 evolved towards an independent routing protocol:<
> * some communities selected BMX for meshinh (LugroMesh, GraciaSensefills, FFLeipzig, FFDresden, Nicaragua,..) * larges BATMAN/BMX network in Leipzig (~200 nodes) is BMX * Winner of Merakas' Routing Protocol Evalutation is BMX (comparing OLSR, BATMAN, BMX) * Since WBMv3 BMX v0.4 implementation... '''Propagating Reachability Information''' . Motivation and Ideas '''Propagating Reachability Information''' '''Motivation for redesign of propagation mechanism''' . (triggered by IPv6 support requests) '''1. Idea: Use Hash instead of constant description''' '''2. Idea: Use Individual Identifier (IID) instead of Hash''' '''Metric''' '''Demonstration''' '''Testbed'''