BattleMeshV6 Tests
This page describes the planned tests for BattleMeshV6. For the actually performed tests, please see AcutalTests.
Contents
General Rules
- same routing protocol revision and configuration for every test
- routing protocols are tested altogether
- no points, just results and a final analysis
Tests
Basic Stats
- 54Mbps multicast rate
- count the number of nodes that each routing protocol can see in its topology
- watch the resources used when the network is unloaded
Be Quick or Be Stable Test
To be performed on a subset of the nodes.
+----+ | L1 |-----(A) : : : : : : (B) +----+ : r1 | : | : | : r2 | : | : | +----+ (C)-------------(D)------| L2 | +----+
- L1, L2: laptops
- A, B, C: wireless nodes
- link A-B uses association rate r1
- link A-C uses association rate r2
r2 > r1
- - and | are cables
- : are wireless links
Steps
5x for each protocol
- perform a continuous traceroute (mtr or whatever) from L1 to L2
- load the network with UDP (iperf or whatever) from L1 to L2
- start a 11 minutes download from L2 to L1
- see how many times (if any) the route flaps in 11 minutes
- see if the routing protocol prefers the slow or the fast route
Goals
Check the stability of the routing protocol, and if the metric is effective.
References
The Channel Surfer Test
To be performed on a subset of the nodes.
+----+ | L1 |-----(A) +----+ : x : : x (B) : : : : : : ( ) +----+ ( ) : : : : : : (C)-----| L2 | y +----+
- L1, L2: laptops
- A: node set on channel x
- B, C: multi-radio nodes set on channels x and y
- - and | are cables
- : are wireless links
Steps
only 1x for each protocol
- perform a continuous traceroute (mtr or whatever) from L1 to L2
- load the network with TCP (iperf) from L1 to L2 for 21 minutes
- sleep until the end of the iperf stream
see for which fraction of the time the routing protocol chooses the best route (L1->A->B->C->E->L2)
- see the amount of transferred bytes
Goal
See if the routing protocol prefers the channel-changing route, by design or by just because is the best path.
Convergence Time Test
To be performed on the whole mesh.
.~.~.~.~.~.~.~.~.~.~.~. +----+ ( ) : (GW1)-+ | L1 | :( ) | +----+ ( ) | +----+ ( ) +---+ L2 | ( ) | +----+ ( ) | ( ) : (GW2)-+ ( MESH CLOUD ) .~.~.~.~.~.~.~.~.~.~.~.~.
GW1 and GW2: gateways announcing the address of L2
- The metric from L1 to GW1 is significantly better than the metric from L1 to GW2
Steps
repeat 3x for each protocol
traceroute from L1 to L2 and verify that the path goes through GW1
start pinging from L1 to L2
start a continuous traceroute (mtr or whatever) from L1 to L2
turn off GW1
- count the number of pings from the first lost ping to the first subsequent successful ping
after 2 minutes from its turning off, turn back on GW1 and start a stopwatch
measure the time needed to the network to use GW1 again
Goal
Just convergence time.
Don't Cross the Streams Test
To be performed on the whole mesh
+----+ .~.~.~.~.~.~.~.~.~.~.~. +----+ | L1 |-----(A) : ( ) : (C)-----| L3 | +----+ ( ) +----+ ( ) ( MESH ) ( CLOUD ) +----+ ( ) +----+ | L4 |-----(D) : ( ) : (B)-----| L2 | +----+ ( ) +----+ .~.~.~.~.~.~.~.~.~.~.~.~.
- L1, L2, L3, L4: laptops
- A, B, C, D: edge wireless nodes
Steps
only 1x for each protocol
- start, at the same time:
- a 21 minutes TCP stream between L1 and L2
- a 21 minutes TCP stream between L3 and L4
- sleep for 21 minutes
- measure the total number of bytes transferred
Goal
See if the routing protocol can choose the paths for the two streams that maximizes throughput.
References
Contacts / Discussion
Battlemesh-test mailing list: http://ml.ninux.org/mailman/listinfo/battlemesh-test